Showing posts with label Galumph. Show all posts
Showing posts with label Galumph. Show all posts

Tuesday, April 30, 2013

Gamification: Good for the Community?



Pam's attempt at the Gamification of chores
Gamification
is the use of game thinking and game mechanics in a non-game context in order to engage users and solve problems.

We begin with a narrative.


It's nearly midnight as Agent DJ Goddessa makes her fourth lap of the surrounding 6 square blocks.  It's a chilly night as she makes her way through the park, cell phone light dimly guiding the way.  Appearing to ramble aimlessly she meanders across various terrains.  Though to someone watching she would seem lost, she could never be more accurate in her location.  She reaches the spot she was looking for, and anxiously awaits the confirmation from her phone.  LEVEL UP! She gave a whispered hooray, just as her phone notified her of a low battery.  She looks up at the monument, basking in the moonlight, she never really realized how pretty this park was at night.

Places like this.
All of a sudden she hears a rustling behind her! Spinning around she peers into the darkness and can make out a figure across the street.  Who could it be?! The shadow approached, slowly at first. When it crossed the street she could see the person was also lit by their cell phone.  Agent DJ peered through to see if she recognized the person. Almost as if in response the person flashes their cell phone screen.  She knew it, he was the enemy!  Though not at all dangerous.  She didn't have enough battery to battle over the park tonight, so instead she flashed her own phone as a sign of the torch being passed, a shift being changed, and for a little while longer this park will be safe. Even if it isn't Enlightened.

Can Gamification really make our cities safer, cleaner, and more popular? Can it bring about positive change in our communities?