|Pam's attempt at the Gamification of chores|
Gamificationis the use of game thinking and game mechanics in a non-game context in order to engage users and solve problems.
We begin with a narrative.
It's nearly midnight as Agent DJ Goddessa makes her fourth lap of the surrounding 6 square blocks. It's a chilly night as she makes her way through the park, cell phone light dimly guiding the way. Appearing to ramble aimlessly she meanders across various terrains. Though to someone watching she would seem lost, she could never be more accurate in her location. She reaches the spot she was looking for, and anxiously awaits the confirmation from her phone. LEVEL UP! She gave a whispered hooray, just as her phone notified her of a low battery. She looks up at the monument, basking in the moonlight, she never really realized how pretty this park was at night.
|Places like this.|
Can Gamification really make our cities safer, cleaner, and more popular? Can it bring about positive change in our communities?